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Troll Warmonger

(image)

Natural leaders among trolls are very rare. The ones that manage to rise to the position of chieftain, have the ability to motivate their brethren during a battle. As their true potential is seen in times of war, these trolls have an everlasting desire to fight. Because of their craving for war, they are called 'Warmongers' among their fellow trolls.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.

Information

Advances from: Troll Fighter
Advances to: Troll Warlord
Cost: 30
HP: 57
Movement: 5
XP: 76
Level: 2
Alignment: chaotic
IDTroll Warmonger
Abilities: regenerates, inspire, inspire_1, inspire_2

Attacks (damage - count)

(image)club
melee
11 - 3
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable-0%
(icon) Village140%